Mac OSX Assimp Sample, using OpenGL with VBOs
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Written & donated by drparallax.
See http://sourceforge.net/projects/assimp/forums/forum/817654/topic/3917829


How to build:
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  - compile Assimp as static library, copy the generated libassimp.a right here.
  - copy the Assimp headers from ./../../include to ./include
  - open the XCode project file and build it


Troubleshooting:
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  - OSX workspaces are not updated too frequently, so same files may be missing.

If you have any problems which you can't solve on your own, 
please report them on the thread above.